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 Din: Spania
Inregistrat: acum 14 ani
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Code:
Config By Ev0;sTyLe
// *** Numele *** \\
name "xDyE#Ev0;sTyLe"
// *** Bindurile *** \\
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "e" "+use"
bind "~" "toggleconsole"
bind "m" "chooseteam"
bind "c" "say /medic"
bind "F1" "say /cp"
bind "F2" "say /tp"
bind "f" "say /shop"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "MWHEELDOWN" "+duck"
bind "CAPSLOCK" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "a" "+moveleft; developer 1"
bind "d" "+moveright; developer 1"
bind "w" "+forward; developer 1"
bind "s" "+back; developer 1"
bind "space" "+jump"
bind "y" "messagemode"
bind "a" "+moveleft;developer 1;fps_max 250"
bind "d" "+moveright;developer 1;fps_max 250"
bind "s" "+back;developer 1;fps_max 250"
bind "w" "+forward;developer 1;fps_max 250"
// *** CL Settings *** \\
cl_cmdrate "35"
cl_lc "1"
cl_lw "0"
cl_rate "25000"
cl_resend "6"
cl_timeout "99999"
cl_updaterate "35"
cl_rate "25000"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
// *** R Settings *** \\
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
r_drawviewmodel "1"
r_mirroralpha "0"
// *** S Settings *** \\\
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
// *** M Settings *** \\
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
// *** GL Settings *** \\
gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
// *** Volume Settings *** \\
sv_voiceenable "1"
volume "2"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
// *** Violence Settings *** \\
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// *** Gamma Settings *** \\
gamma "9.000000"
lightgamma "0.1"
texgamma "2"
// *** Net Settings *** \\
net_graph "0"
net_graphpos "1"
net_graphwidth "450"
net_scale "5"
// *** Ati Settings *** \\
ati_subdiv "2.0"
ati_npatch "1.0"
// *** Snd Settings *** \\
snd_noextraupdate "1"
snd_mixahead "0.1"
// *** Brightness *** \\
brightness "9.000000"
// *** Gunsmoke *** \\
gunsmoke "1"
// *** Host Speeds *** \\
host_speeds "0"
// *** V Dark *** \\
v_dark "0"
// *** Topcolor *** \\
topcolor "30"
// *** Maxpitch *** \\
c_maxpitch "90"
// *** Smokepuffs *** \\
max_smokepuffs "120"
// *** Viewsize *** \\
viewsize "120.000000"
// *** Loadas8bit *** \\
loadas8bit "1"
// *** Decals *** \\
mp_decals "0"
// *** Rate *** \\
rate "25000"
// *** Interp *** \\
ex_interp "0.05"
// *** Yawspeed *** \\
cl_yawspeed "210"
// *** Sensivity *** \\
sensivity "6"
// *** Fps *** \\
fps_max "999"
fps_modem "250"
// *** Color *** \\
bind "i" "exec color.cfg"
// *** Bhop By Ev0sTyLe *** \\
bind "SPACE" "+evo"
alias +evo "alias _special @evo;@evo"
alias -evo "alias _special"
alias @evo "special;wait;+jump;wait;-jump"
// *** Medic By Ev0sTyLe *** \\
alias medicevo "say /medic; medicevo1"
alias medicevo1 "say Ajutor , resuscitati-ma !"
bind "c" "medicevo"
// *** Draw By Ev0sTyLe *** \\
alias evo0 "hud_draw 0; bind mouse3 evo1"
alias evo1 "hud_draw 1; bind mouse3 evo0"
bind "mouse3" "evo0"
// *** Developer By Ev0sTyLe *** \\
bind "w" "+forward;developer 1;fps_max 99;fps_modem 250"
bind "a" "+moveleft;developer 1;fps_max 99;fps_modem 250"
bind "s" "+back;developer 1;fps_max 999;fps_modem 250"
bind "d" "+moveright;developer 1;fps_max 99;fps_modem 250"
bind "c" "medicevo;developer 1;fps_max 99;fps_modem 250"
bind "space" "+evo;developer 1;fps_max 99;fps_modem 250"
bind "ctrl" "+duck;developer 1;fps_max 99;fps_modem 250"
bind "mouse1" "+attack;developer 1;fps_max 99;fps_modem 250"
bind "mouse2" "+attack2;developer 1;fps_max 99;fps_modem 250"
bind "mouse3" "evo0;developer 1;fps_max 99;fps_modem 250"
echo "// *** x *** \\ // *** C *** \\ // *** T *** \"
echo "// *** D *** \\ // *** o *** \\ // *** h *** \"
echo "// *** y *** \\ // *** n *** \\ // *** E *** \"
echo "// *** E *** \\ // *** f *** \\ // *** *** \"
echo "// *** # *** \\ // *** i *** \\ // *** B *** \"
echo "// *** E *** \\ // *** g *** \\ // *** e *** \"
echo "// *** v *** \\ // *** *** \\ // *** S *** \"
echo "// *** 0 *** \\ // *** A *** \\ // *** T *** \"
echo "// *** ; *** \\ // *** c *** \\ // *** *** \"
echo "// *** s *** \\ // *** t *** \\ // *** C *** \"
echo "// *** T *** \\ // *** i *** \\ // *** *** \"
echo "// *** y *** \\ // *** v *** \\ // *** F *** \"
echo "// *** L *** \\ // *** a *** \\ // *** *** \"
echo "// *** e *** \\ // *** t *** \\ // *** G *** \"
// Setings
unbindall
fps_modem "250"
fps_max "250"
mp_decals "0"
cl_rate "25000"
rate "25000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "1"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0.5"
ex_interp "0.05"
net_graph "3"
net_graphpos "3"
net_graphwidth "192
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1
sensitivity "10.5"
// Video Setings
gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "1"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.0000"
brightness "1"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"
// Settings
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "0.3"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.8"
snd_noextraupdate "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"
// Personal Setings
topcolor "30"
bottomcolor "6"
rate "25000"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
joystick "0.000000"
fastsprites "0"
voice_modenable "1"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "1"
net_graph "3"
net_scale "5"
net_graphpos "4"
net_graphwidth "120"
graphheight "64.0"
+mlook
+jlook
crosshair "1.000000"
con_color "0 255 0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
joystick "0.000000"
max_shells "0"
max_smokepuffs "0"
scr_conspeed "9999"
scr_centertime "5"
developer "0"
hpk_maxsize "0"
trackplayer "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101
cl_crosshair_color "255 255 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "5.000000"
con_color "0 255 0"
console "1"
bind f "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "1"
_cl_autowepswitch "0"
setinfo _vgui_menus 0
+mlook
bottomcolor "6"
gamma "9"
brightness "9"
lightgamma "0.1"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
sv_aim "0"
team "1"
topcolor "30"
viewsize "120.000000"
cl_dynamiccrosshair "0"
alias +jumpduck "+jump;+duck"
alias -jumpduck "-jump;-duck"
bind "Alt" "+jumpduck"
alias w wait
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "Space" "+bhop"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "TAB" "+showscores"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "," "buyammo1"
bind "." "buyammo2"
bind "a" "+moveleft;developer 1;fps_max 250;fps_modem 250"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;developer 1;fps_max 250;fps_modem 250"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "say /rank"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back;developer 1;fps_max 250;fps_modem 250"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward;developer 1;fps_max 250;fps_modem 250"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "e" "+use"
bind "Shift" "+speed"
bind "ctrl" "+duck;developer 1;fps_max 250:fps_modem 250"
bind "capslock" "hands"
bind "g" "drop"
bind "MWHEELUP" "+jump"
bind "F1" "usp;vesthelm;hegren;secammo;flash"
bind "F2" "g3sg1;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F3" "ak47;m4a1;primammo;vesthelm;defuser;hegren;secammo;flash;"
bind "F4" "deagle;defuser;hegren;secammo;flash;
bind "F5" "awp;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F6" "mp5;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F7" "defuser;primammo;vesthelm;hegren;secammo"
bind "MWHEELDOWN" "+duck"
bind "x" "say /speed"
bind "c" "say /medic"
fakeloss "0"
alias "fast" "fps_max 0;cl_yawspeed 3600;w;+left;w;-left;w;+left;w;-left;w;fps_max 100;cl_yawspeed 210"
bind "]" "fast"
alias w "wait"
bind "[" "+attack; wait; wait; wait; -attack; wait; wait; wait; wait; wait; wait; +attack; wait; wait; wait; -attack; wait; wait; wait; +attack; wait; wait; wait; wait; -attack; wait; wait; wait; wait; -attack; wait"
//DEV\\
bind w "+forward;developer 1;fps_modem 250;fps_max 200"
bind a "+moveleft;developer 1;fps_modem 250;fps_max 200"
bind d "+moveright;developer 1;fps_modem 250;fps_max 200"
alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"
bind "space" "+h0p"
| Jump Bug Mini-Script |
+-----------------------------+
alias +xjb "+duck"
alias -xjb "-duck;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
bind c "+xjb" |
_______________________________________

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| pus acum 14 ani |
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