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GamezMedia Forum / Counter-Strike Cheats / evo.cfg Moderat de Guess Who
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Code:

Config By Ev0;sTyLe





// *** Numele *** \\

name                                                        "xDyE#Ev0;sTyLe"


// *** Bindurile *** \\

bind "+"                                                 "sizeup"
bind "-"                                                 "sizedown"
bind "0"                                                 "slot10"
bind "1"                                                 "slot1"
bind "2"                                                 "slot2"
bind "3"                                                 "slot3"
bind "4"                                                 "slot4"
bind "5"                                                "slot5"
bind "6"                                                 "slot6"
bind "7"                                                "slot7"
bind "8"                                                 "slot8"
bind "9"                                                 "slot9"
bind "="                                                 "sizeup"
bind "`"                                                 "toggleconsole"
bind "e"                                                 "+use"
bind "~"                                                 "toggleconsole"
bind "m"                                                    "chooseteam"
bind "c"                                                    "say /medic"
bind "F1"                                                    "say /cp"
bind "F2"                                                    "say /tp"
bind "f"                                                    "say /shop"
bind "TAB"                                                    "+showscores"
bind "ESCAPE"                                                "cancelselect"
bind "MWHEELDOWN"                                            "+duck"
bind "CAPSLOCK"                                              "+speed"  
bind "MOUSE1"                                                "+attack" 
bind "MOUSE2"                                                "+attack2" 
bind "PAUSE"                                                "pause"
bind "a"                                                    "+moveleft; developer 1"
bind "d"                                                    "+moveright; developer 1"
bind "w"                                                    "+forward; developer 1"
bind "s"                                                    "+back; developer 1"
bind "space"                                                "+jump"
bind "y"                                                    "messagemode"
bind "a"                                                    "+moveleft;developer 1;fps_max 250"
bind "d"                                                    "+moveright;developer 1;fps_max 250"
bind "s"                                                    "+back;developer 1;fps_max 250"
bind "w"                                                    "+forward;developer 1;fps_max 250"


// *** CL Settings *** \\
  
cl_cmdrate                                                  "35"  
cl_lc                                                        "1"  
cl_lw                                                        "0"  
cl_rate                                                      "25000" 
cl_resend                                                    "6"  
cl_timeout                                                  "99999"  
cl_updaterate                                                "35" 
cl_rate                                                      "25000"
cl_crosshair_color                                          "250 250 250" 
cl_crosshair_size                                            "small" 
cl_crosshair_translucent                                    "0" 
cl_dynamiccrosshair                                          "0" 
cl_showfps                                                  "0" 
cl_solid_players                                            "1" 
cl_timeout                                                  "99999" 
cl_cmdrate                                                  "101" 
cl_cmdbackup                                                "2" 
cl_dlmax                                                    "128" 
cl_sidespeed                                                "300" 
cl_backspeed                                                "400" 
cl_forwardspeed                                              "400" 
cl_himodels                                                  "1" 
cl_movespeedkey                                              "0.52"  
cl_observercrosshair                                        "0" 
cl_autowepswitch                                            "1" 
cl_download_ingame                                          "1" 
cl_allowdownload                                            "1" 
cl_allowupload                                              "1" 
cl_bob                                                      "0" 
cl_bobcycle                                                  "1" 
cl_bobup                                                    "0"  
 
 



// *** R Settings *** \\
 
r_bmodelhighfrac                                            "5.0" 
r_bmodelinterp                                              "1" 
r_cachestudio                                                "1" 
r_cullsequencebox                                            "1" 
r_decals                                                    "300" 
r_drawentities                                              "1" 
r_dynamic                                                    "1" 
r_fullbright                                                "0" 
r_glowshellfreq                                              "2.2" 
r_lightmap                                                  "0" 
r_mirroralpha                                                "1" 
r_mmx                                                        "1" 
r_norefresh                                                  "0" 
r_novis                                                      "0" 
r_speeds                                                    "0" 
r_traceglow                                                  "0"  
r_wadtextures                                                "0" 
r_wateralpha                                                "1" 
r_drawviewmodel                                              "1" 
r_mirroralpha                                                "0"  


// *** S Settings *** \\\

s_eax                                                        "0" 
s_a3d                                                        "0" 
s_verbwet                                                    "0.25" 
s_bloat                                                      "2" 
s_numpolys                                                  "200" 
s_refdelay                                                  "4" 
s_refgain                                                    "0.4" 
s_max_distance                                              "1000" 
s_min_distance                                              "8" 
s_automax_distance                                          "30" 
s_automin_distance                                          "2" 
s_distance                                                  "60" 
s_doppler                                                    "0" 
s_rolloff                                                    "1" 
s_reverb                                                    "0" 
s_geometry                                                  "0" 
s_occlude                                                    "1" 
s_occfactor                                                  "0" 
s_occ_epsilon                                                "0" 
s_reflect                                                    "0" 
s_usepvs                                                    "0" 


// *** M Settings *** \\


m_filter                                                    "1" 
m_side                                                      "0.8" 
m_forward                                                    "1" 
m_yaw                                                        "0.022" 
m_pitch                                                      "0.022"
  


// *** GL Settings *** \\

gl_clear                                                    "1" 
gl_alphamin                                                  "0.25" 
gl_cull                                                      "1" 
gl_dither                                                    "1" 
gl_flipmatrix                                                "0" 
gl_keeptjunctions                                            "1" 
gl_lightholes                                                "1" 
gl_max_size                                                  "256" 
gl_monolights                                                "0" 
gl_overbright                                                "0" 
gl_palette_tex                                              "1" 
gl_picmip                                                    "0" 
gl_playermip                                                "0" 
gl_polyoffset                                                "0.1" 
gl_round_down                                                "3" 
gl_spriteblend                                              "+" 
gl_nocolors                                                  "0" 
gl_overbright                                                "0.000000" 
gl_wateramp                                                  "0.3" 
gl_ztrick                                                    "0" 
gl_texturemode                                              "gl_linear_mipmap_nearest" 


// *** Volume Settings *** \\

sv_voiceenable                                              "1"
volume                                                      "2" 
suitvolume                                                  "1" 
hisound                                                      "1" 
bgmvolume                                                    "0.5" 
MP3Volume                                                    "0.2" 


// *** Violence Settings *** \\

violence_ablood                                              "1" 
violence_agibs                                              "1" 
violence_hblood                                              "1" 
violence_hgibs                                              "1" 



// *** Gamma Settings *** \\

gamma                                                        "9.000000"
lightgamma                                                  "0.1" 
texgamma                                                    "2" 


// *** Net Settings *** \\

net_graph                                                    "0" 
net_graphpos                                                "1" 
net_graphwidth                                              "450" 
net_scale                                                    "5"



// *** Ati Settings *** \\

ati_subdiv                                                  "2.0" 
ati_npatch                                                  "1.0" 


// *** Snd Settings *** \\

snd_noextraupdate                                            "1" 
snd_mixahead                                                "0.1" 


// *** Brightness *** \\

brightness                                                  "9.000000" 


// *** Gunsmoke *** \\

gunsmoke                                                    "1" 


// *** Host Speeds *** \\

host_speeds                                                  "0" 


// *** V Dark *** \\ 

v_dark                                                      "0" 


// *** Topcolor *** \\

topcolor                                                    "30" 


// *** Maxpitch *** \\

c_maxpitch                                                  "90" 


// *** Smokepuffs *** \\

max_smokepuffs                                              "120"  


// *** Viewsize *** \\

viewsize                                                    "120.000000" 


// *** Loadas8bit *** \\

loadas8bit                                                  "1" 


// *** Decals *** \\

mp_decals                                                    "0" 


// *** Rate *** \\

rate                                                        "25000" 


// *** Interp *** \\
 
ex_interp                                                    "0.05"


// *** Yawspeed *** \\

cl_yawspeed                                                  "210" 


// *** Sensivity *** \\

sensivity                                                    "6"


// *** Fps *** \\

fps_max                                                      "999"
fps_modem                                                    "250"


// *** Color *** \\

bind "i"                                                    "exec color.cfg"


// *** Bhop By Ev0sTyLe *** \\

bind "SPACE"                                                "+evo"
alias +evo "alias _special @evo;@evo"
alias -evo "alias _special"
alias @evo "special;wait;+jump;wait;-jump"



// *** Medic By Ev0sTyLe *** \\

alias medicevo  "say /medic; medicevo1"
alias medicevo1 "say Ajutor , resuscitati-ma !"
bind "c"                                                    "medicevo" 


// *** Draw By Ev0sTyLe *** \\

alias evo0 "hud_draw 0; bind mouse3 evo1"
alias evo1 "hud_draw 1; bind mouse3 evo0"
bind "mouse3"                                                "evo0"


// *** Developer By Ev0sTyLe *** \\

bind  "w"                                                "+forward;developer 1;fps_max 99;fps_modem 250"
bind  "a"                                                "+moveleft;developer 1;fps_max 99;fps_modem 250"
bind  "s"                                                "+back;developer 1;fps_max 999;fps_modem 250"
bind  "d"                                                "+moveright;developer 1;fps_max 99;fps_modem 250"
bind  "c"                                                    "medicevo;developer 1;fps_max 99;fps_modem 250"
bind  "space"                                          "+evo;developer 1;fps_max 99;fps_modem 250"
bind  "ctrl"                                          "+duck;developer 1;fps_max 99;fps_modem 250"                                      
bind  "mouse1"                                              "+attack;developer 1;fps_max 99;fps_modem 250"
bind  "mouse2"                                              "+attack2;developer 1;fps_max 99;fps_modem 250"
bind  "mouse3"                                              "evo0;developer 1;fps_max 99;fps_modem 250"


echo "// *** x *** \\ // *** C *** \\ // *** T *** \"
echo "// *** D *** \\ // *** o *** \\ // *** h *** \"
echo "// *** y *** \\ // *** n *** \\ // *** E *** \" 
echo "// *** E *** \\ // *** f *** \\ // ***  *** \"
echo "// *** # *** \\ // *** i *** \\ // *** B *** \"
echo "// *** E *** \\ // *** g *** \\ // *** e *** \"
echo "// *** v *** \\ // ***  *** \\ // *** S *** \"
echo "// *** 0 *** \\ // *** A *** \\ // *** T *** \"
echo "// *** ; *** \\ // *** c *** \\ // ***  *** \"
echo "// *** s *** \\ // *** t *** \\ // *** C *** \"
echo "// *** T *** \\ // *** i *** \\ // ***  *** \" 
echo "// *** y *** \\ // *** v *** \\ // *** F *** \"
echo "// *** L *** \\ // *** a *** \\ // ***  *** \"
echo "// *** e *** \\ // *** t *** \\ // *** G *** \"




// Setings
unbindall
fps_modem       "250"
fps_max       "250"
mp_decals       "0"
cl_rate      "25000"
rate          "25000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair    "1"
cl_showfps       "0" 
cl_solid_players    "1" 
cl_timeout       "99999"
cl_updaterate    "50" 
cl_cmdrate       "101"
cl_cmdbackup    "2" 
cl_dlmax       "128"
cl_sidespeed    "300" 
cl_backspeed    "400" 
cl_forwardspeed "400" 
cl_himodels    "1" 
cl_movespeedkey    "0.52" 
cl_observercrosshair    "0"
cl_download_ingame    "1"
cl_allowdownload          "1"
cl_allowupload       "1"
cl_bob          "0"
cl_bobcycle       "0.8"
cl_bobup            "0.5"
ex_interp            "0.05"
net_graph                    "3"
net_graphpos                  "3" 
net_graphwidth                "192 
net_scale                    "5 
m_filter                "1"
m_side                  "0.8"
m_forward                "1"
m_yaw                    "0.022"
m_pitch                  "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1
sensitivity "10.5"
// Video Setings

gl_clear            "1"
gl_alphamin       "0.25" 
gl_cull             "1" 
gl_dither             "1" 
gl_flipmatrix       "0" 
gl_keeptjunctions    "1" 
gl_lightholes       "1" 
gl_max_size       "256" 
gl_monolights       "1" 
gl_overbright       "0" 
gl_palette_tex       "1" 
gl_picmip             "0" 
gl_playermip       "0" 
gl_polyoffset       "0.1" 
gl_round_down       "3" 
gl_spriteblend       "1" 
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp       "0.3" 
gl_ztrick             "0" 
gl_texturemode      "gl_linear_mipmap_nearest"
gamma          "9.0000"
brightness       "1"
gunsmoke       "1"
ati_subdiv       "2.0"
ati_npatch       "1.0" 
host_speeds    "0"  
r_decals       "0"
r_drawviewmodel    "1"
r_dynamic       "0"
r_mirroralpha    "0"
r_bmodelhighfrac    "5.0"
r_mmx       "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax                    "0"
s_a3d                    "0"
s_verbwet                "0.25"
s_bloat                  "2"
s_numpolys              "200"
s_refdelay              "4"
s_refgain                "0.4"
s_max_distance          "1000"
s_min_distance          "8"
s_automax_distance      "30"
s_automin_distance      "2"
s_distance              "60"
s_doppler                "0"
s_rolloff                "1"
volume          "0.3"
suitvolume             "1"
hisound             "1"
bgmvolume             "0.5"
MP3Volume             "0.8"
snd_noextraupdate         "1"
s_reverb                 "0"
s_geometry               "0"
s_occlude               "1"
s_occfactor       "0"
s_occ_epsilon       "0"
s_reflect                 "0"
s_usepvs                 "0"
violence_ablood          "1"
violence_agibs      "1"
violence_hblood          "1"
violence_hgibs       "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit            "1"



 
// Personal Setings
 

topcolor       "30"
bottomcolor    "6"
rate          "25000"
lookstrafe       "0.000000"
lookspring       "0.000000"
m_pitch       "0.022000"
m_yaw       "0.022"
m_forward       "1"
m_side       "0.8"
m_filter       "1"
joystick       "0.000000"
fastsprites    "0"
voice_modenable    "1"
setinfo "_vgui_menus"    "0"
setinfo "lefthand"    "1"
net_graph      "3"
net_scale       "5"
net_graphpos    "4"
net_graphwidth    "120"
graphheight    "64.0"
+mlook
+jlook
crosshair       "1.000000"
con_color        "0 255 0"
hud_capturemouse    "1"
hud_draw      "1"
hud_fastswitch       "1"
hud_centerid       "1"   
hud_takesshots       "0"
joystick       "0.000000"
max_shells       "0"                  
max_smokepuffs    "0" 
scr_conspeed    "9999"
scr_centertime    "5"
developer       "0"
hpk_maxsize    "0"
trackplayer      "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101
cl_crosshair_color "255 255 250" 
cl_crosshair_size "small" 
cl_crosshair_translucent "0" 
crosshair "5.000000" 

con_color "0 255 0" 
console "1" 


bind f "w_left" 
rate "25000" 
gl_spriteblend "0" 
violence_ablood "3" 
violence_agibs "3" 
violence_hblood "3" 
violence_hgibs "3" 
developer "1" 
_cl_autowepswitch "0" 
setinfo _vgui_menus 0 
+mlook 

bottomcolor "6" 
gamma "9" 
brightness "9" 
lightgamma "0.1" 


gl_dither "1" 
gl_flipmatrix "0" 
gl_monolights "1" 
gl_overbright "0" 
gl_polyoffset "0.1" 

joystick "0" 
lookspring "0.000000" 
lookstrafe "0.000000" 


m_filter "1" 
m_forward "1" 
m_pitch "0.022" 
m_side "0.8" 
m_yaw "0.022" 
model "gordon" 
mp_decals "300" 

r_bmodelhighfrac "5.0" 
r_detailtextures "0" 
s_a3d "0" 
s_automax_distance "30.0" 
s_automin_distance "2.0" 
s_bloat "2.0" 
s_distance "60" 
s_doppler "0.0" 
s_eax "0" 
s_leafnum "0" 
s_max_distance "1000.0" 
s_min_distance "8.0" 
s_numpolys "200" 
s_refdelay "4" 
s_refgain "0.4" 
s_rolloff "1.0" 
s_verbwet "0.25" 

snd_mixahead "0.1" 
ati_npatch "1.0" 
ati_subdiv "2.0" 


skin "" 
spec_autodirector_internal "1" 
spec_drawcone_internal "1" 
spec_drawnames_internal "1" 
spec_drawstatus_internal "1" 
spec_mode_internal "4" 
spec_pip "0" 


sv_aim "0" 
team "1" 
topcolor "30" 
viewsize "120.000000" 






cl_dynamiccrosshair "0"




alias +jumpduck   "+jump;+duck"
alias -jumpduck "-jump;-duck"
bind "Alt" "+jumpduck"





alias w wait
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "Space" "+bhop"







 





bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "TAB" "+showscores"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "," "buyammo1"
bind "." "buyammo2"
bind "a" "+moveleft;developer 1;fps_max 250;fps_modem 250"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;developer 1;fps_max 250;fps_modem 250"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "say /rank"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back;developer 1;fps_max 250;fps_modem 250"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward;developer 1;fps_max 250;fps_modem 250"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "e" "+use"
bind "Shift" "+speed"
bind "ctrl" "+duck;developer 1;fps_max 250:fps_modem 250"
bind "capslock" "hands"
bind "g" "drop"
bind "MWHEELUP" "+jump"
bind "F1" "usp;vesthelm;hegren;secammo;flash"
bind "F2" "g3sg1;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F3" "ak47;m4a1;primammo;vesthelm;defuser;hegren;secammo;flash;"
bind "F4" "deagle;defuser;hegren;secammo;flash;
bind "F5" "awp;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F6" "mp5;primammo;vesthelm;defuser;hegren;secammo;flash"
bind "F7" "defuser;primammo;vesthelm;hegren;secammo"
bind "MWHEELDOWN" "+duck"


bind "x" "say /speed"
bind "c" "say /medic"

fakeloss "0"









alias "fast" "fps_max 0;cl_yawspeed 3600;w;+left;w;-left;w;+left;w;-left;w;fps_max 100;cl_yawspeed 210" 
bind "]" "fast" 
alias w "wait"



bind "[" "+attack; wait; wait; wait; -attack; wait; wait; wait; wait; wait; wait; +attack; wait; wait; wait; -attack; wait; wait; wait; +attack; wait; wait; wait; wait; -attack; wait; wait; wait; wait; -attack; wait"


//DEV\\
bind w "+forward;developer 1;fps_modem 250;fps_max 200"
bind a "+moveleft;developer 1;fps_modem 250;fps_max 200"
bind d "+moveright;developer 1;fps_modem 250;fps_max 200"
alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump" 
alias "a" "b;wait; special" 
alias "b" "c" 
alias "c" "+jump;alias b d" 
alias "d" "-jump;alias b c" 
bind "space" "+h0p"


    |    Jump Bug Mini-Script    |
                        +-----------------------------+

alias +xjb "+duck" 
alias -xjb "-duck;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump" 
bind c "+xjb"



_______________________________________


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